#pragma once #include #include #include #include #include #include using namespace std; //================================================================================================// /************************************************** ** Serializer: Will read/write config variables ** ***************************************************/ //================================================================================================// class Serializer { public: Serializer(){} ~Serializer(){} void PutComment(string file, string comment); //================================================================================================// /************************************************************************************ ** Read variable will search the file for variable and load it into the parsed var ** ** If the file did not exist, it will be written instead (auto-generation) ** *************************************************************************************/ //================================================================================================// void ReadVariable(string file, string varname, int& value); void ReadVariable(string file, string varname, float& value); void ReadVariable(string file, string varname, string& value); private: bool SearchFileGenerate(string file); vector m_GenFiles;//store filenames that couldnt be loaded, so we can generate them now }; extern Serializer gSerializer;