Build Log
  

Build started: Project: game, Configuration: Debug|Win32

Command Lines
  
Creating temporary file "c:\quake2\quake2-3.21\game\debug\RSP00000751323276.rsp" with contents
[
/Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "BUILDING_REF_GL" /D "_VC80_UPGRADE=0x0600" /D "_WINDLL" /Gm /EHsc /MDd /Fp".\debug/game.pch" /Fo".\debug/" /Fd".\debug/" /FR".\debug\\" /W3 /c /ZI /TC ".\q_shared.c"

".\p_weapon.c"

".\p_view.c"

".\p_trail.c"

".\p_hud.c"

".\p_client.c"

".\m_tank.c"

".\m_supertank.c"

".\m_soldier.c"

".\m_parasite.c"

".\m_mutant.c"

".\m_move.c"

".\m_medic.c"

".\m_insane.c"

".\m_infantry.c"

".\m_hover.c"

".\m_gunner.c"

".\m_gladiator.c"

".\m_flyer.c"

".\m_float.c"

".\m_flipper.c"

".\m_flash.c"

".\m_chick.c"

".\m_brain.c"

".\m_boss32.c"

".\m_boss31.c"

".\m_boss3.c"

".\m_boss2.c"

".\m_berserk.c"

".\m_actor.c"

".\g_weapon.c"

".\g_utils.c"

".\g_turret.c"

".\g_trigger.c"

".\g_target.c"

".\g_svcmds.c"

".\g_spawn.c"

".\g_save.c"

".\g_phys.c"

".\g_monster.c"

".\g_misc.c"

".\g_main.c"

".\g_items.c"

".\g_func.c"

".\g_combat.c"

".\g_cmds.c"

".\g_chase.c"

".\g_ai.c"

".\q_shared.c"

".\p_weapon.c"

".\p_view.c"

".\p_trail.c"

".\p_hud.c"

".\p_client.c"

".\m_tank.c"

".\m_supertank.c"

".\m_soldier.c"

".\m_parasite.c"

".\m_mutant.c"

".\m_move.c"

".\m_medic.c"

".\m_insane.c"

".\m_infantry.c"

".\m_hover.c"

".\m_gunner.c"

".\m_gladiator.c"

".\m_flyer.c"

".\m_float.c"

".\m_flipper.c"

".\m_flash.c"

".\m_chick.c"

".\m_brain.c"

".\m_boss32.c"
]
Creating command line "cl.exe @"c:\quake2\quake2-3.21\game\debug\RSP00000751323276.rsp" /nologo /errorReport:prompt"
Creating temporary file "c:\quake2\quake2-3.21\game\debug\RSP00000851323276.rsp" with contents
[
/OUT:"..\debug\gamex86.dll" /INCREMENTAL:NO /DLL /MANIFEST /MANIFESTFILE:".\debug\gamex86.dll.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DEF:".\game.def" /DEBUG /PDB:".\..\debug/gamex86.pdb" /MAP:".\debug/gamex86.map" /SUBSYSTEM:WINDOWS /BASE:"0x20000000" /DYNAMICBASE:NO /IMPLIB:".\..\debug/gamex86.lib" /MACHINE:X86 /PROFILE winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib

".\debug\g_ai.obj"

".\debug\g_chase.obj"

".\debug\g_cmds.obj"

".\debug\g_combat.obj"

".\debug\g_func.obj"

".\debug\g_items.obj"

".\debug\g_main.obj"

".\debug\g_misc.obj"

".\debug\g_monster.obj"

".\debug\g_phys.obj"

".\debug\g_save.obj"

".\debug\g_spawn.obj"

".\debug\g_svcmds.obj"

".\debug\g_target.obj"

".\debug\g_trigger.obj"

".\debug\g_turret.obj"

".\debug\g_utils.obj"

".\debug\g_weapon.obj"

".\debug\m_actor.obj"

".\debug\m_berserk.obj"

".\debug\m_boss2.obj"

".\debug\m_boss3.obj"

".\debug\m_boss31.obj"

".\debug\m_boss32.obj"

".\debug\m_brain.obj"

".\debug\m_chick.obj"

".\debug\m_flash.obj"

".\debug\m_flipper.obj"

".\debug\m_float.obj"

".\debug\m_flyer.obj"

".\debug\m_gladiator.obj"

".\debug\m_gunner.obj"

".\debug\m_hover.obj"

".\debug\m_infantry.obj"

".\debug\m_insane.obj"

".\debug\m_medic.obj"

".\debug\m_move.obj"

".\debug\m_mutant.obj"

".\debug\m_parasite.obj"

".\debug\m_soldier.obj"

".\debug\m_supertank.obj"

".\debug\m_tank.obj"

".\debug\p_client.obj"

".\debug\p_hud.obj"

".\debug\p_trail.obj"

".\debug\p_view.obj"

".\debug\p_weapon.obj"

".\debug\q_shared.obj"
]
Creating command line "link.exe @"c:\quake2\quake2-3.21\game\debug\RSP00000851323276.rsp" /NOLOGO /ERRORREPORT:PROMPT"
Creating temporary file "c:\quake2\quake2-3.21\game\debug\RSP00000951323276.rsp" with contents
[
/outputresource:"..\debug\gamex86.dll;#2" /manifest

".\debug\gamex86.dll.intermediate.manifest"
]
Creating command line "mt.exe @"c:\quake2\quake2-3.21\game\debug\RSP00000951323276.rsp" /nologo"
Creating temporary file "c:\quake2\quake2-3.21\game\debug\BAT00000A51323276.bat" with contents
[
@echo Manifest resource last updated at %TIME% on %DATE% > ".\debug\mt.dep"
]
Creating command line """c:\quake2\quake2-3.21\game\debug\BAT00000A51323276.bat"""
Creating temporary file "c:\quake2\quake2-3.21\game\debug\RSP00000B51323276.rsp" with contents
[
/o ".\..\debug/game.bsc"

".\debug\g_chase.sbr"

".\debug\g_cmds.sbr"

".\debug\g_combat.sbr"

".\debug\g_func.sbr"

".\debug\g_items.sbr"

".\debug\g_main.sbr"

".\debug\g_misc.sbr"

".\debug\g_monster.sbr"

".\debug\g_phys.sbr"

".\debug\g_save.sbr"

".\debug\g_spawn.sbr"

".\debug\g_svcmds.sbr"

".\debug\g_target.sbr"

".\debug\g_trigger.sbr"

".\debug\g_turret.sbr"

".\debug\g_utils.sbr"

".\debug\g_weapon.sbr"

".\debug\m_actor.sbr"

".\debug\m_berserk.sbr"

".\debug\m_boss2.sbr"

".\debug\m_boss3.sbr"

".\debug\m_boss31.sbr"

".\debug\m_boss32.sbr"

".\debug\m_brain.sbr"

".\debug\m_chick.sbr"

".\debug\m_flash.sbr"

".\debug\m_flipper.sbr"

".\debug\m_float.sbr"

".\debug\m_flyer.sbr"

".\debug\m_gladiator.sbr"

".\debug\m_gunner.sbr"

".\debug\m_hover.sbr"

".\debug\m_infantry.sbr"

".\debug\m_insane.sbr"

".\debug\m_medic.sbr"

".\debug\m_move.sbr"

".\debug\m_mutant.sbr"

".\debug\m_parasite.sbr"

".\debug\m_soldier.sbr"

".\debug\m_supertank.sbr"

".\debug\m_tank.sbr"

".\debug\p_client.sbr"

".\debug\p_hud.sbr"

".\debug\p_trail.sbr"

".\debug\p_view.sbr"

".\debug\p_weapon.sbr"

".\debug\q_shared.sbr"

".\debug\g_ai.sbr"
]
Creating command line "bscmake.exe @"c:\quake2\quake2-3.21\game\debug\RSP00000B51323276.rsp" /nologo"
Output Window
  
Compiling...
m_boss32.c
m_brain.c
m_chick.c
m_flash.c
m_flipper.c
m_float.c
m_flyer.c
m_gladiator.c
m_gunner.c
m_hover.c
m_infantry.c
m_insane.c
m_medic.c
m_move.c
m_mutant.c
m_parasite.c
m_soldier.c
m_supertank.c
m_tank.c
p_client.c
c:\quake2\quake2-3.21\game\p_client.c(1379) : warning C4996: 'strcpy': This function or variable may be unsafe. Consider using strcpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\string.h(74) : see declaration of 'strcpy'
c:\quake2\quake2-3.21\game\p_client.c(1384) : warning C4996: 'strncpy': This function or variable may be unsafe. Consider using strncpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\string.h(157) : see declaration of 'strncpy'
c:\quake2\quake2-3.21\game\p_client.c(1424) : warning C4996: 'strncpy': This function or variable may be unsafe. Consider using strncpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\string.h(157) : see declaration of 'strncpy'
Generating Code...
Compiling...
p_hud.c
c:\quake2\quake2-3.21\game\p_hud.c(234) : warning C4996: 'strcpy': This function or variable may be unsafe. Consider using strcpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\string.h(74) : see declaration of 'strcpy'
c:\quake2\quake2-3.21\game\p_hud.c(245) : warning C4996: 'strcpy': This function or variable may be unsafe. Consider using strcpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\string.h(74) : see declaration of 'strcpy'
p_trail.c
p_view.c
p_weapon.c
q_shared.c
c:\quake2\quake2-3.21\game\q_shared.c(876) : warning C4996: 'strncpy': This function or variable may be unsafe. Consider using strncpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\string.h(157) : see declaration of 'strncpy'
c:\quake2\quake2-3.21\game\q_shared.c(897) : warning C4996: 'strncpy': This function or variable may be unsafe. Consider using strncpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\string.h(157) : see declaration of 'strncpy'
c:\quake2\quake2-3.21\game\q_shared.c(923) : warning C4996: 'strcat': This function or variable may be unsafe. Consider using strcat_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\string.h(79) : see declaration of 'strcat'
c:\quake2\quake2-3.21\game\q_shared.c(1056) : warning C4996: 'vsprintf': This function or variable may be unsafe. Consider using vsprintf_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\stdio.h(366) : see declaration of 'vsprintf'
c:\quake2\quake2-3.21\game\q_shared.c(1231) : warning C4996: 'vsprintf': This function or variable may be unsafe. Consider using vsprintf_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\stdio.h(366) : see declaration of 'vsprintf'
c:\quake2\quake2-3.21\game\q_shared.c(1235) : warning C4996: 'strncpy': This function or variable may be unsafe. Consider using strncpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\string.h(157) : see declaration of 'strncpy'
c:\quake2\quake2-3.21\game\q_shared.c(1335) : warning C4996: 'strcpy': This function or variable may be unsafe. Consider using strcpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\string.h(74) : see declaration of 'strcpy'
g_ai.c
g_chase.c
g_cmds.c
c:\quake2\quake2-3.21\game\g_cmds.c(34) : warning C4996: 'strcpy': This function or variable may be unsafe. Consider using strcpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\string.h(74) : see declaration of 'strcpy'
c:\quake2\quake2-3.21\game\g_cmds.c(57) : warning C4996: 'strcpy': This function or variable may be unsafe. Consider using strcpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\string.h(74) : see declaration of 'strcpy'
c:\quake2\quake2-3.21\game\g_cmds.c(58) : warning C4996: 'strcpy': This function or variable may be unsafe. Consider using strcpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\string.h(74) : see declaration of 'strcpy'
c:\quake2\quake2-3.21\game\g_cmds.c(722) : warning C4996: 'strcat': This function or variable may be unsafe. Consider using strcat_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\string.h(79) : see declaration of 'strcat'
c:\quake2\quake2-3.21\game\g_cmds.c(725) : warning C4996: 'strcat': This function or variable may be unsafe. Consider using strcat_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\string.h(79) : see declaration of 'strcat'
c:\quake2\quake2-3.21\game\g_cmds.c(808) : warning C4996: 'strcat': This function or variable may be unsafe. Consider using strcat_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\string.h(79) : see declaration of 'strcat'
c:\quake2\quake2-3.21\game\g_cmds.c(809) : warning C4996: 'strcat': This function or variable may be unsafe. Consider using strcat_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\string.h(79) : see declaration of 'strcat'
c:\quake2\quake2-3.21\game\g_cmds.c(810) : warning C4996: 'strcat': This function or variable may be unsafe. Consider using strcat_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\string.h(79) : see declaration of 'strcat'
c:\quake2\quake2-3.21\game\g_cmds.c(821) : warning C4996: 'strcat': This function or variable may be unsafe. Consider using strcat_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\string.h(79) : see declaration of 'strcat'
c:\quake2\quake2-3.21\game\g_cmds.c(828) : warning C4996: 'strcat': This function or variable may be unsafe. Consider using strcat_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\string.h(79) : see declaration of 'strcat'
c:\quake2\quake2-3.21\game\g_cmds.c(893) : warning C4996: 'sprintf': This function or variable may be unsafe. Consider using sprintf_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\stdio.h(366) : see declaration of 'sprintf'
c:\quake2\quake2-3.21\game\g_cmds.c(897) : warning C4996: 'strcat': This function or variable may be unsafe. Consider using strcat_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\string.h(79) : see declaration of 'strcat'
g_combat.c
g_func.c
g_items.c
g_main.c
c:\quake2\quake2-3.21\game\g_main.c(149) : warning C4996: 'vsprintf': This function or variable may be unsafe. Consider using vsprintf_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\stdio.h(366) : see declaration of 'vsprintf'
c:\quake2\quake2-3.21\game\g_main.c(161) : warning C4996: 'vsprintf': This function or variable may be unsafe. Consider using vsprintf_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\stdio.h(366) : see declaration of 'vsprintf'
c:\quake2\quake2-3.21\game\g_main.c(234) : warning C4996: 'strdup': The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _strdup. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\string.h(207) : see declaration of 'strdup'
c:\quake2\quake2-3.21\game\g_main.c(236) : warning C4996: 'strtok': This function or variable may be unsafe. Consider using strtok_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\string.h(166) : see declaration of 'strtok'
c:\quake2\quake2-3.21\game\g_main.c(240) : warning C4996: 'strtok': This function or variable may be unsafe. Consider using strtok_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\string.h(166) : see declaration of 'strtok'
c:\quake2\quake2-3.21\game\g_main.c(253) : warning C4996: 'strtok': This function or variable may be unsafe. Consider using strtok_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\string.h(166) : see declaration of 'strtok'
g_misc.c
c:\quake2\quake2-3.21\game\g_misc.c(1700) : warning C4996: 'localtime': This function or variable may be unsafe. Consider using localtime_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\time.inl(114) : see declaration of 'localtime'
g_monster.c
g_phys.c
g_save.c
c:\quake2\quake2-3.21\game\g_save.c(470) : warning C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\stdio.h(237) : see declaration of 'fopen'
c:\quake2\quake2-3.21\game\g_save.c(475) : warning C4996: 'strcpy': This function or variable may be unsafe. Consider using strcpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\string.h(74) : see declaration of 'strcpy'
c:\quake2\quake2-3.21\game\g_save.c(498) : warning C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\stdio.h(237) : see declaration of 'fopen'
c:\quake2\quake2-3.21\game\g_save.c(638) : warning C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\stdio.h(237) : see declaration of 'fopen'
c:\quake2\quake2-3.21\game\g_save.c(695) : warning C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\stdio.h(237) : see declaration of 'fopen'
g_spawn.c
c:\quake2\quake2-3.21\game\g_spawn.c(380) : warning C4996: 'sscanf': This function or variable may be unsafe. Consider using sscanf_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\stdio.h(324) : see declaration of 'sscanf'
c:\quake2\quake2-3.21\game\g_spawn.c(433) : warning C4996: 'strncpy': This function or variable may be unsafe. Consider using strncpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\string.h(157) : see declaration of 'strncpy'
c:\quake2\quake2-3.21\game\g_spawn.c(543) : warning C4996: 'strncpy': This function or variable may be unsafe. Consider using strncpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\string.h(157) : see declaration of 'strncpy'
c:\quake2\quake2-3.21\game\g_spawn.c(544) : warning C4996: 'strncpy': This function or variable may be unsafe. Consider using strncpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\string.h(157) : see declaration of 'strncpy'
c:\quake2\quake2-3.21\game\g_spawn.c(812) : warning C4996: 'strcpy': This function or variable may be unsafe. Consider using strcpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\string.h(74) : see declaration of 'strcpy'
c:\quake2\quake2-3.21\game\g_spawn.c(819) : warning C4996: 'strncpy': This function or variable may be unsafe. Consider using strncpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\string.h(157) : see declaration of 'strncpy'
c:\quake2\quake2-3.21\game\g_spawn.c(822) : warning C4996: 'strncpy': This function or variable may be unsafe. Consider using strncpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\string.h(157) : see declaration of 'strncpy'
g_svcmds.c
c:\quake2\quake2-3.21\game\g_svcmds.c(249) : warning C4996: 'sprintf': This function or variable may be unsafe. Consider using sprintf_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\stdio.h(366) : see declaration of 'sprintf'
c:\quake2\quake2-3.21\game\g_svcmds.c(251) : warning C4996: 'sprintf': This function or variable may be unsafe. Consider using sprintf_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\stdio.h(366) : see declaration of 'sprintf'
c:\quake2\quake2-3.21\game\g_svcmds.c(255) : warning C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\stdio.h(237) : see declaration of 'fopen'
g_target.c
c:\quake2\quake2-3.21\game\g_target.c(93) : warning C4996: 'strncpy': This function or variable may be unsafe. Consider using strncpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\string.h(157) : see declaration of 'strncpy'
c:\quake2\quake2-3.21\game\g_target.c(121) : warning C4996: 'strncpy': This function or variable may be unsafe. Consider using strncpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\string.h(157) : see declaration of 'strncpy'
c:\quake2\quake2-3.21\game\g_target.c(123) : warning C4996: 'strncpy': This function or variable may be unsafe. Consider using strncpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\string.h(157) : see declaration of 'strncpy'
g_trigger.c
Generating Code...
Compiling...
g_turret.c
g_utils.c
c:\quake2\quake2-3.21\game\g_utils.c(396) : warning C4996: 'strcpy': This function or variable may be unsafe. Consider using strcpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\string.h(74) : see declaration of 'strcpy'
g_weapon.c
m_actor.c
m_berserk.c
m_boss2.c
m_boss3.c
m_boss31.c
m_boss32.c
m_brain.c
m_chick.c
m_flash.c
m_flipper.c
m_float.c
m_flyer.c
m_gladiator.c
m_gunner.c
m_hover.c
m_infantry.c
m_insane.c
Generating Code...
Compiling...
m_medic.c
m_move.c
m_mutant.c
m_parasite.c
m_soldier.c
m_supertank.c
m_tank.c
p_client.c
c:\quake2\quake2-3.21\game\p_client.c(1379) : warning C4996: 'strcpy': This function or variable may be unsafe. Consider using strcpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\string.h(74) : see declaration of 'strcpy'
c:\quake2\quake2-3.21\game\p_client.c(1384) : warning C4996: 'strncpy': This function or variable may be unsafe. Consider using strncpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\string.h(157) : see declaration of 'strncpy'
c:\quake2\quake2-3.21\game\p_client.c(1424) : warning C4996: 'strncpy': This function or variable may be unsafe. Consider using strncpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\string.h(157) : see declaration of 'strncpy'
p_hud.c
c:\quake2\quake2-3.21\game\p_hud.c(234) : warning C4996: 'strcpy': This function or variable may be unsafe. Consider using strcpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\string.h(74) : see declaration of 'strcpy'
c:\quake2\quake2-3.21\game\p_hud.c(245) : warning C4996: 'strcpy': This function or variable may be unsafe. Consider using strcpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\string.h(74) : see declaration of 'strcpy'
p_trail.c
p_view.c
p_weapon.c
q_shared.c
c:\quake2\quake2-3.21\game\q_shared.c(876) : warning C4996: 'strncpy': This function or variable may be unsafe. Consider using strncpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\string.h(157) : see declaration of 'strncpy'
c:\quake2\quake2-3.21\game\q_shared.c(897) : warning C4996: 'strncpy': This function or variable may be unsafe. Consider using strncpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\string.h(157) : see declaration of 'strncpy'
c:\quake2\quake2-3.21\game\q_shared.c(923) : warning C4996: 'strcat': This function or variable may be unsafe. Consider using strcat_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\string.h(79) : see declaration of 'strcat'
c:\quake2\quake2-3.21\game\q_shared.c(1056) : warning C4996: 'vsprintf': This function or variable may be unsafe. Consider using vsprintf_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\stdio.h(366) : see declaration of 'vsprintf'
c:\quake2\quake2-3.21\game\q_shared.c(1231) : warning C4996: 'vsprintf': This function or variable may be unsafe. Consider using vsprintf_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\stdio.h(366) : see declaration of 'vsprintf'
c:\quake2\quake2-3.21\game\q_shared.c(1235) : warning C4996: 'strncpy': This function or variable may be unsafe. Consider using strncpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\string.h(157) : see declaration of 'strncpy'
c:\quake2\quake2-3.21\game\q_shared.c(1335) : warning C4996: 'strcpy': This function or variable may be unsafe. Consider using strcpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\string.h(74) : see declaration of 'strcpy'
Generating Code...
Linking...
g_ai.obj : warning LNK4075: ignoring '/EDITANDCONTINUE' due to '/OPT:REF' specification
   Creating library .\..\debug/gamex86.lib and object .\..\debug/gamex86.exp
Embedding manifest...
Creating browse information file...
Microsoft Browse Information Maintenance Utility Version 9.00.21022
Copyright (C) Microsoft Corporation. All rights reserved.
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Build log was saved at "file://c:\quake2\quake2-3.21\game\debug\BuildLog.htm"
game - 0 error(s), 63 warning(s)