September 19th, 2008

Shoot 'Em Up Source Code


Try it !
Download the source code.


History

I've always been a huge fan of Ikaruga. Recently I was wondering if I would be able to code such an engine. This WIP is my (probably never ending) attempt for an answer.

For distribution reasons, I used Java with LWJGL binding for the openGL part. I'm currently porting it to C++. Should be available soon.


Control

This game is better played with the Mouse


Screenshots

In case you wonder, the kanji on the right in each screenshot mean "Never give up"...


Comments

 

Fabien Sanglard @2008