September 19th, 2008

Shoot 'Em Up Source Code

Try it !
Download the source code.


I've always been a huge fan of Ikaruga. Recently I was wondering if I would be able to code such an engine. This WIP is my (probably never ending) attempt for an answer.

For distribution reasons, I used Java with LWJGL binding for the openGL part. I'm currently porting it to C++. Should be available soon.


This game is better played with the Mouse


In case you wonder, the kanji on the right in each screenshot mean "Never give up"...



Fabien Sanglard @2008