Strike Commander: Playing it again
Strike Commander rewrite has started. The full source code can be found
git clone https://github.com/fabiensanglard/libRealSpace.
Nothing :( ! My big hope was that it was using a VM ala SCUMM.
This part is performed by
The palette effects may be hard to replicate: When a pilot takes too many Gs, the vision turns to grey (before dark is more G are added).
This was accomplished by interpolating between palettes. A shader may do the trick: