August 10th, 2008

Java .OBJ loader

For the next game in C++, I wrote an OBJ Loader. I decided to port it to JAVA and used my favorite Java OpenGL binding for rendition: LWJGL.

Try it and Source Code

Features

This Java OBJ Loader support:


This Java OBJ Loader DOES NOT support:

How-To

I extracted the Ikaruga Models to test this loader. If anybody wonder how to do it, this is what you need:

Screenshots

In case you wonder, the kanji on the right in each screenshot mean "Never give up"...

 

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