September 19th, 2008

Ikaruga in Java


Try it !
Download the source code.


History

I've always been a huge fan of Ikaruga. Recently I was wondering if I would be able to code such an engine. This WIP is my (probably never ending) attempt for an answer.

For distribution reasons, I used Java with LWJGL binding for the openGL part. I'm currently porting it to C++. Should be available soon.


Control

This game is better played with the Mouse


Screenshots

 

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